"Nuts and bolts": interactive exibits

Exhibit development & fabrication

Designs & performance specifications

Discovery Disks: mobile mini-interactives

'Beam Cam' projecting video microscope

Underwater Street Discovery Centre

Moscow Planetarium

Sellafield Visitor Centre

'Alternative energy'

Earth Science

Fixed Discovery Disks, Glasgow

Air-table, telescope, moon-phases

Astronomy exhibits for Valencia

Biometrics

Magnetic field exhibit for CERN, Geneva

Tabletop Discovery Disks: magnetism

Tabletop Discovery Disks: Light

More Light interactives

"Academic" interactives: The Energy Enzyme

"Academic interactives": Electron beams

"Academic interactives": Mantle geology

Working canal-lock model

Virtual exhibit: Ich bin einmalig

Chemistry interactives: Chirality

Video microscopes: Melting crystal

Push-button quiz: Breath of life

Environmental & biological

Cookbook outlines of my 1992 "classical" Great Explorations interactives

Talk to me!

UK phone/fax
+44 (0) 1663 743794

Email ian@interactives.co.uk

 

Exhibit development and fabrication

Example: a bell in a vacuum chamber. No interactive exhibit is ever "typical".

With interactive exhibitions, you are asking for trouble if you try to separate exhibit design from exhibit fabrication in the conventional way. It can't be done.

Established design firms moving into "interactivity" have often failed to understand this. Purely practical constraints (and opportunities) are major factors that cannot reliably be foreseen while a visual design is being developed on the drawing board.